Questioning Digital Aesthetics
Abstract: In light of a general survey of the transformation from material-based sources of information transmission to immaterial techniques and representations, I try to establish a set of basic criteria for a digital aesthetic. Keywords for this field are transitionality, transformation, digitality (consisting of arbitrarity, universality, and exhaustive editability), immersion, virtuality, and destruction of the analogous relation between form and content, code and representation. I will also take some of my examples from the film "The Matrix."
About the Presenter: Bo Kampmann Walther, born 1967, is Assistant Professor at Centre for Interactive Media, University of Southern Denmark, Odense. Current research interests include digital aesthetic, space and time in post-photography, computer gaming, interactive fiction, and narrativity in computer-mediated environments. Currently he teaches a graduate course entitled "Multimedia, interactive fiction, and computer games."